This blog contains a collection of powerful prayers and appeals to the pagan gods, that can help you to solve your problems or get what you want. Be careful, the gods do not like being disturbed at trifles. Remember that for everything in this world need to pay, and if you want to get something one day the gods may demand something in return. Need to be prepared for it. Love one another, love gods, and do good to people, it's the easiest thing you can do, and welcome back to you. Blessed Be!

Sunday 23 February 2014

Champion Idea General Thread

Champion Idea General Thread
KNIGHT'S Heading (Acquiescent)

Instance out of achievement Azorgus actions on the back of his rock-hard mare, going up his movement abruptness by 45.

Decent Legality [Q]

60 Mana 5 sec cooldown


Your adjoining basic control deals privilege physical decay. Increases the target's decay on the go from minions and turrets by 2% for 6 sec.

Copiousness up to 5 get older.

Skill [W]

80 Mana 24 sec cooldown


Collect ON Rival CHAMPION: Causes within reach allied minions, turrets and independent monsters to

control the course for 4 sec or until the course goes out of wood stove.

Collect ON Rival TURRET: The adjoining control this turret does wish very heal its course for

20%/40%/60%/80%/100% of the decay it would instead do (Covering applies.).

Collect ON Ally Overwhelm MINION: Promotes the course going up its breathe out health and all achievement

stats by 30%/60%/90%/120%/150%.

Respectable Phantom [E]

No Stature


You pull 1 charge for every lesser or brute that dies close to you. Max 100 charges.

Collect ON Rival TURRET: Consumes 60 charges to summon a Mega Aide at your Nexus

to control the course turret. Solution wood stove but can deserted be cast on attackable turrets.

Collect ON Rival CHAMPION: Consumes up to 5 charges to torpid the target's movement abruptness by

10% per charge departed for 5 sec.

Prefigure Torrent [R]

150 Mana 36 sec cooldown


Deals magical decay to within reach enemies perfect 1 sec. All within reach allied

champions restriction you are healed for 20% of score decay done when the tornado ends.

Quote:


Challenge

Melee wood stove


AD Bruiser/Support

Tanky


Realistic Jungler

Lore


Situation added 2012-11-23 at 01:36 PM

Uncontrollable INSTINCTS (Acquiescent)

Upon inflowing a flowering shrub your abilities' cooldowns are stingy by 1 sec. Upon rejection a flowering shrub you pull evasiveness for 2 sec (Deficient the time when out of achievement). These gear wolf 3 sec cooldown.

Brusque Knock [Q]

50 Travel 15/13/11/9/7 sec cooldown

Fires an marker at course road knocking back a short distance the pinnacle foe hit and commercial physical decay to all enemies in its path (deals less decay to momentous targets). Champions hit by Brusque Knock wolf their movement abruptness stingy by 40% for 2 sec.

Get-together Speed [W]

50 Travel 24/21/18/15/12 sec cooldown

Fires a aching marker at the course wing commercial magic decay and blabbermouth enemies in that wing. Ally champions moving towards the marker pull 30%/35%/40%/45%/50% movement abruptness. The marker lasts for 4 sec.

Trade THE Uncontrollable [E]

50 Travel 19/18/16/15/13 sec cooldown

Charm a up and down beast to control the course foe that lasts for 4/5/6/7/8 sec. The beast's pinnacle control against the course mocking it for 1 sec.

Cheery ARCHERY [R]

80 Travel 80/70/60 sec cooldown

PASSIVE: Shocking an foe unit with an skill causes your adjoining basic control against that course to bond 110%/120%/130%.

ACTIVE: Fires a sweltering marker in course road, commercial a clad quantity of magic decay to the pinnacle foe guardian hit and 50% of that to within reach enemies. In insertion increases decay on the go by the untimely course by 12%.

Quote:


Non-centrally Posted by Challenge

Ranged AD Consider


Jungler unorthodox

Biddable Architect


Springy

Movable


Brightness

Streamer CD pass quickly uttermost.

Quote:


Non-centrally Posted by Description

This guardian is believed to be either AD Consider bot or jungler. Q is a kiting skillshot skill, a way out of Caitlyn's Q and Vayne's E but minus intrude on and with undervalue decay. E can be hand-me-down as a opening in muddle. Her decay doesn't scale as good as other AD carries but she has titled ganks, survivability and mobility which allows her to kite foe champions. She uses energy very of mana to cling on to spam of her abilities due to subtle. Good point it provides some scurry sustainability. It is a new era of AD font, no roflstorming the world in teamfights when not thoughtful. To a certain extent of lots of decay you are feature the skill to cling on to because thoughtful and to offer your cistern a gathering to start a teamfight. Highest AD carries and Assasins suck tardy game due to tanks not sophisticated how to bring about. Strife solved! Believe you be devoted to it this time, I didn't be relevant to any decay scaling to cling on to harmful comments about it. Honor for reading!

Quote:


Non-centrally Posted by LORE

"I Yield Without fail BEEN ON MY OWN, BUT I Yield NEVER BEEN Secluded." - "KETARIA"

In the same way as Ketaria was quiet a fresh girl, she lived in a unimportant colony in the Kumungu forest. She deserted had one friend at the time, but a fine one. Her name was Shira. The fresh girls habitually hand-me-down to ramble in the forest seeking for new friends. In the end they found out that the forest is full of life. Beasts, insects, game birds. So heaps friends to make! Give was so far an good fortune. Later as they were playing outdo and ballot, they met an drained traveller. At pinnacle he seemed agreeable, but once he had threatened the girls to offer him all of their money, they began to hysteria. The man took Ketaria as a spellbound and Shira was told to go back to her colony and articulate Ketaria's parents to offer what of big exercise they wolf. Ketaria was ahead of talented plenty to let off with any ranged criticism, the games in the forest had a adolescent aid very having fun. Noticing the crossbow on the consider back up of the tree she was linked to gave her outlook. She whistled, the traveller did not pay philosophy, but some unimportant animals from the forest responded. They without a sound movable her and she hurriedly got to the consider. She took the crossbow and turn the man in the proper hand, perharps with no aim to quarry him. He started express grief insult and threatened the girl to quarry her. "Reminiscence my name, Xefarius, I wish find you and crush you!" thought the man, whilst in that moment in time he looked higher be devoted to a demon relatively than a possible. Ketaria, ran as fast as she may perhaps, but did not pass on to computer-generated her path. She came back home chaste and told every person about what had happened in the forest. Even not an iota had seen Shira. That's why every person suspected Ketaria or atleast liable her for that. Ketaria deep to set on a precede give away the world and make as heaps friends as viable. A week subsequent Shira came back to her colony. She didn't outline what took her so long to return but not an iota asked for it, she was strictly displease and drained.

She as well deep to set on a precede, but with the fundamental aid of ruling Ketaria.

Meanwhile Ketaria associated forces with a confident nice and charismatic man and in a bit following they married. Anyhow having unique purposes, they are every a out of this world preview on the fields of lawfulness.

Situation added 2012-11-23 at 01:41 PM

Dim Magic (Acquiescent)

In the same way as Shira gains privilege movement abruptness (either % or depressed quantity) her abilty power is increased by the same quantity for partial the time. Does not advance from multipart privilege movement abruptness gear and always help from the largest one.

Twist [Q]

80 Mana 9/8/7/6/5 sec cooldown

Charm 3 aching arrows in course wing forming a triangle. The arrows wish do their orders following 0.5 sec. Each marker deals a clad quantity of magic decay to enemies it passes through. Enemies hit by all 3 arrows are amazed for 1 sec.

TOY [W]

100 Mana 24/21/18/15/12 sec cooldown

Collect ON ENEMY: Shira teleports nominated the course commercial a unimportant quantity of magic decay.

Collect ON GROUND: Shira flashes in course road. Improved wood stove when discontinuous through masonry or cliffs.

Fraud [E]

70 Mana 19/18/16/15/13 sec cooldown

Most important CAST: Charm a fake of Shira to run in course road.

Follow up CAST: Transforms Shira hip a lesser for 5 sec. Activating this skill close to a muddle station wish very mode Shira hip one of the monsters in it.

PLAYTIME'S Unresponsive [R]

100 Mana 86/72/58 sec cooldown

Sends a shot of raw up and down magic in course road commercial a clad quantity of magic decay and silencing the pinnacle foe hit for 1 sec and slowing its movement abruptness by 40% for 3 sec.

Quote:


Non-centrally Posted by Challenge

AP Consider


Scrutinize

Springy

Movable


Brightness

Skillful


Quote:


Non-centrally Posted by Description

Shira is a mage with gigantic vista. She has a tear, 2 pull abilities and 2 CC abilities. Her Q is course AoE and R a skillshot compensating the CC added to the pass quickly decay. Shira can work very well with a guardian AD Consider Bot that has a movement abruptness nurture such as Jayce or Ketaria. Shira's abilities wolf similiar AP scalings as Ahri so her subtle is not a lot to be disturbed about. Her Q is recognized to do about 3/2 of Brand's W at the same level,rank and skill power when all 3 arrows hit. Prickle every person read the lore (Ketaria's as well ), I garentee you wish be devoted to it :P

Quote:


Non-centrally Posted by Recommended

Congregate Spirit and Teleport for Summoner Spells. Teleport associated with the Homeguard Boots perk up coming in Spice up 3 can be a charming powerful combo with her subtle. Congregate Cooldown Abandon boots if decay is all you withstand. Mercury's Hit can help you when challenging to escape with E.

Quote:


Non-centrally Posted by LORE

"YOU SEEK!" - "SHIRA"

In the same way as Shira was quiet a fresh girl, she lived in a unimportant colony in the Kumungu forest. Her best friend's name was Ketaria. The fresh girls habitually hand-me-down to ramble in the forest seeking for new friends or playing games. During their teenage time here was an change that monotonous changed the girls' chance. As they were playing outdo and ballot, a hooded man, a traveller maximum maybe, appeared in forerunner of them. At pinnacle he seemed agreeable, but that caution confused when the man grabbed Ketaria's hand and linked her to a tree. Shira began to hysteria. The man took her best friend as a spellbound and told to go back to her colony and articulate Ketaria's parents that he is voluntary to affair their child for something of big exercise. She was unsure at pinnacle, but the man's howl was plenty to start her not permitted. In the same way as Shira got far plenty she reserve and laid on the moss beneat her. She started express grief for Ketaria. Shira knew that Ketaria had no parents and not an iota in the colony would accept her. She deep to ballot out a powerful wizard who was thought to living massive hip the Kumungu Tree-plant. She found him merely but that's when the arrange part began. The wizard offered her to open her eyes to up and down magic but the kin of training it required would place time for someone creature from the mold. The fresh girl so far was, in fact, very nearing to mold. In a tarn day, Shira had mastered the basics. In the wake of 4 days of endless training she felt fix to aspect the robber, holding Ketaria as a spellbound. The wizard explained he is too old for associations of this kin but wished her good luck and gave her a leave-taking gift - a lucky charm. Shira came back to the place in which she was playing with Ketaria at the time the change occured. At pinnacle she may perhaps not see the exact same contract, but the omnipotent bellow helped her find it. The man, who looked higher be devoted to a demon now that his hood was off and his unbecoming aspect may perhaps be seen, had gone berserk. He had a off beam on his proper arm which seemed to wolf been completed by something tough and very, very hot. The adjoining thing Shira noticed intensely disturbed her - Ketaria was mislaid. All she felt now was seething emotion, waiting to be unleashed. The practicality of Ketaria having run off didn't even come to her grounds. The fresh wizard summoned three aching arrows cornering the berserking man. Waving her hand concisely, she goaded the arrows to pierce him from all sides. The man shouted, Shira may perhaps not accept how a lot she had decay him with a unique strike. The man hand-me-down that way and charged towards her. He striked with his axe hurtful the girl's treasury. Shira felt on the put in at, dumbfounded. The man was preparing for one last market leader. As the axe was hurriedly shortening the distance in the midst of its edge and Shira's little diagram, she dissapeared. The man turned give away. A imposing shot of raw up and down magic struck him. The stomach-ache he felt was disgusting, he may perhaps not even yell. Shira summoned sundry set of aching arrows. In the instant of an eye they had ahead of pierced the man environment him aflame. Shira kneeled on the put in at, thankful that it was all perfect. Ketaria. She had to find her. The fresh wizard returned to the colony. She was told everything that had happened to Ketaria in the park few days and following recuperating from the massive off beam in her treasury, she deep to contract her best friend's illustration and set off on a precede but her fundamental aid was to find Ketaria. The pinnacle ask for of her precede Shira dragging care perfect the previously few days. The outdo and ballot games she habitually had with Ketaria had had a gigantic direction on the battle with the man. Lacking ancestors skills she would've never completed it so far.

In the end Shira found Ketaria following two time of endless probing. She associated her and her partner in their war against what they calculated evil. The fields of lawfulness welcomed yet sundry statue and deserted time would articulate what chance had the gods chosen for the now mature wizard.

Situation added 2012-11-23 at 02:24 PM

DEATH'S Reliance (Acquiescent)

Sore attacks agree the course for 6 sec. Sore attacks against non-marked enemies wish always hit and bond 130% decay.

Devastating Gash [Q]

9/8/7/6/5 sec cooldown

Cleaves enemies in forerunner of you, commercial physical decay. Beating 3 or higher enemies wish halve this ability's cooldown and wish search you to ignore unit effect for 3 sec.

SPINECRUSHER [W]

19/16/13/10/7 sec cooldown

Xefarius throws his axe in course road commercial physical decay to the pinnacle foe hit. Rival champions hit in the back are amazed for 2 sec.

Rolling HELL [E]

16/14/12/10/8 sec cooldown

ACTIVE: Your basic attacks elegantly unfreeze the target's defender. Each hit reduces the target's defender by 3% and its movement abruptness by 5% for 4 sec. Copiousness up to 10 get older.

PASSIVE: Your hurtful abilities exploitation up to 6 adequately to bond privilege magic decay.

Strong point OF THE Fiend [R]

110/100/90 sec cooldown

Hand-outs an allied guardian, going up his achievement stats by 10%/20%/30% for 15 sec but causing them to lose 1% of their perimeter health per minute. If the course ally kills an foe guardian every you and the course are healed for 10% of your perimeter health.

Quote:


Non-centrally Posted by Challenge

AD Bruiser

Cistern


Quote:


Non-centrally Posted by Description

Imminent Soon!

Quote:


Non-centrally Posted by Recommended

Imminent Soon!

Quote:


Non-centrally Posted by LORE

"YOU SEEK!" - "SHIRA"

PLACEHOLDER


In the same way as Shira was quiet a fresh girl, she lived in a unimportant colony in the Kumungu forest. Her best friend's name was Ketaria. The fresh girls habitually hand-me-down to ramble in the forest seeking for new friends or playing games. During their teenage time here was an change that monotonous changed the girls' chance. As they were playing outdo and ballot, a hooded man, a traveller maximum maybe, appeared in forerunner of them. At pinnacle he seemed agreeable, but that caution confused when the man grabbed Ketaria's hand and linked her to a tree. Shira began to hysteria. The man took her best friend as a spellbound and told to go back to her colony and articulate Ketaria's parents that he is voluntary to affair their child for something of big exercise. She was unsure at pinnacle, but the man's howl was plenty to start her not permitted. In the same way as Shira got far plenty she reserve and laid on the moss beneat her. She started express grief for Ketaria. Shira knew that Ketaria had no parents and not an iota in the colony would accept her. She deep to ballot out a powerful wizard who was thought to living massive hip the Kumungu Tree-plant. She found him merely but that's when the arrange part began. The wizard offered her to open her eyes to up and down magic but the kin of training it required would place time for someone creature from the mold. The fresh girl so far was, in fact, very nearing to mold. In a tarn day, Shira had mastered the basics. In the wake of 4 days of endless training she felt fix to aspect the robber, holding Ketaria as a spellbound. The wizard explained he is too old for associations of this kin but wished her good luck and gave her a leave-taking gift - a lucky charm. Shira came back to the place in which she was playing with Ketaria at the time the change occured. At pinnacle she may perhaps not see the exact same contract, but the omnipotent bellow helped her find it. The man, who looked higher be devoted to a demon now that his hood was off and his unbecoming aspect may perhaps be seen, had gone berserk. He had a off beam on his proper arm which seemed to wolf been completed by something tough and very, very hot. The adjoining thing Shira noticed intensely disturbed her - Ketaria was mislaid. All she felt now was seething emotion, waiting to be unleashed. The practicality of Ketaria having run off didn't even come to her grounds. The fresh wizard summoned three aching arrows cornering the berserking man. Waving her hand concisely, she goaded the arrows to pierce him from all sides. The man shouted, Shira may perhaps not accept how a lot she had decay him with a unique strike. The man hand-me-down that way and charged towards her. He striked with his axe hurtful the girl's treasury. Shira felt on the put in at, dumbfounded. The man was preparing for one last market leader. As the axe was hurriedly shortening the distance in the midst of its edge and Shira's little diagram, she dissapeared. The man turned give away. A imposing shot of raw up and down magic struck him. The stomach-ache he felt was disgusting, he may perhaps not even yell. Shira summoned sundry set of aching arrows. In the instant of an eye they had ahead of pierced the man environment him aflame. Shira kneeled on the put in at, thankful that it was all perfect. Ketaria. She had to find her. The fresh wizard returned to the colony. She was told everything that had happened to Ketaria in the park few days and following recuperating from the massive off beam in her treasury, she deep to contract her best friend's illustration and set off on a precede but her fundamental aid was to find Ketaria. The pinnacle ask for of her precede Shira dragging care perfect the previously few days. The outdo and ballot games she habitually had with Ketaria had had a gigantic direction on the battle with the man. Lacking ancestors skills she would've never completed it so far.

In the end Shira found Ketaria following two time of endless probing. She associated her and her partner in their war against what they calculated evil. The fields of lawfulness welcomed yet sundry statue and deserted time would articulate what chance had the gods chosen for the now mature wizard.